Recent Posts

Subscribe to Recent Posts 18,604 posts(s) found

February 20, 2010 00:19

104 posts(s)

 

Agaistn Cpu Braga

0 × 0
3-6-1 formação 3-4-3
53% posse 47%
23 remates 8
19 remates no alvo 7
86% passes acertados 89%
63% desarmes eficazes 44%
2 cantos 0
4 foras-de-jogo 6
5 faltas 7

 

February 19, 2010 07:17

39 posts(s)

Donator

 

For a quality defender or mid we will spend $

 

February 18, 2010 23:09

299 posts(s)

 

well, I think we are all satisfied with the fact the whole team out there can and is scoring goal.
However, the way this is happening is just wrong IMO.
A catastrophe of a shooting midfielder always seems able to score once he gets that Maradona like slalom all the way from the back and that one shot at goal. Meanwhile, those 3-4 players who are tactically selected to make 90+ percent of the shots, can hardly manage to put one past the goalie, despite a combined 30+ shots.
Basically, M&Ds out there have it much easier to score (as a percentage of shots made) than the professional scorers out there.

I also think that this is perhaps the reason behind some of the freak results out there where a weak team, outplayed by 20-30 shots, can still manage to tie or win a game because of the random goal from some unsuspected midfielder or defender :)

 

February 18, 2010 22:37

299 posts(s)

 

What’s going on with game engine lately??? It seems scoring has been reduced considerably as of late.
However, useless goalies continue to gain MOTM, and 60 pt shooters still wreck havoc with their single shot per game :).
Rumor has it that some of the game superstrikers, haunted by their inability to hit the goal, have lost their way between their wives’ legs. ;)

 

February 18, 2010 14:07

287 posts(s)

 

Like we say in Brazil:

soccer is a little surprises box

 

February 18, 2010 13:33

678 posts(s)

 

Check my result vs the cpu team Strasbourgh :)

2 × 2
3-5-2 formation 4-4-2
39% possession 61%
9 shots 32
5 shots on target 28
88% accurrate passes 93%
23% effective tackles 61%
0 corners 4
3 offsides 7
8 fouls 6

They are really annoying :)

 

February 17, 2010 23:51

828 posts(s)

 

i have 6 mill to spend on a striker that has over 92 in shooting and at least 85 in speed and controll

hit me up if you can match this price

 

February 17, 2010 11:44

287 posts(s)

 

Now it is ok. Post from Rui Antunes was showing in news feed.

 

February 17, 2010 11:08

4,347 posts(s)

Administator

 

@Ulisses: what about it?

 

February 17, 2010 11:08

4,347 posts(s)

Administator

 

From Rui Antunes in the Improvements topic:

the problem remains.

score: 1-1

57% possession 43%
41 shots 9
35 shots on target 6
89% accurrate passes 90%
63% effective tackles 26%

From Ulisses:

Gabriel, how about fix news feed?

 

February 17, 2010 01:40

828 posts(s)

 

this is the same bullshit i have been dealing with for the past 2 seasons

check all my results

but check this one out
http://www.rubysoccer.com/game/match_report/696398

pisses me off and it gets me to the point where i stop giving a shit about this game.

which sadens me because i love this game

 

February 16, 2010 21:05

44 posts(s)

 

striker jonas cuciuffo for sale. 94 shoot, 92 speed, 85 heading and the other caracterictics above 80. just 13M.

 

February 16, 2010 18:08

296 posts(s)

 

4-3-3 works best for me.

 

February 16, 2010 16:47

34 posts(s)

 

Help me.

 

February 16, 2010 15:34

34 posts(s)

 

http://www.rubysoccer.com/game/team_players/251
sale

 

February 16, 2010 12:23

44 posts(s)

 

great players for sale. a top defender just 3.5M. make your offer if you don´t agree with the value.

 

February 16, 2010 03:09

1,004 posts(s)

Administator

 

I’ve performed a full upgrade on our server. That should improve everybody’s experience since we were using ubuntu 8.10 and now we are using 9.10 (with a lot of package upgrades as a consequence). It really is a big step.

But if you see any problems, please let us know at once. Cheers!

 

February 15, 2010 23:28

287 posts(s)

 

This match is totally awkward:
http://www.rubysoccer.com/game/match_report/699952

My team: 60% ball possession, 30 shoots
His team: 5 shots

Result: he won for 2v0!!!!

 

February 15, 2010 20:41

117 posts(s)

 

Well based on previous experience, they’ll (hopefully) go on a major losing streak effectively shutting them out of international competition.

It’s happened to other CPU controlled teams throughout the past few seasons.

 

February 15, 2010 19:44

299 posts(s)

 

lol, I was about to point out the same thing. hehehe
Sur-Mer has had an easy 7 games so far with the exception of Marseille, wich they tied. I think they will start losing a lot of points starting the game after next.
However, it seems to me they will still manage to grab a place, at least in the Europa qualifying spots. That would definitely be a shame :(

 

February 15, 2010 19:11

4,347 posts(s)

Administator

 

Scottish league sounds like a good addition. New european countries require changes to our code to accomodate more than 32 teams in international cups. This will have to wait until we work in the match engine enhancements. it doesn’t mean we can’t get new countries ready to be added as soon as we have made the changes. This topic explain how to help: http://www.rubysoccer.com/forums/3/topics/1539

 

February 15, 2010 18:26

11 posts(s)

Donator

 

I was just wondering if the Admin team have any plans to add in the Scottish league?

 

February 15, 2010 16:00

1,004 posts(s)

Administator

 

Now that I am back, this is probably going to be one of my first todo’s. One thing that you guys could consider is that we currently mostly have top countries. Soccersim had all kinds of countries. If we added some of the crap countries, the scenario would be dramatically affected.

 

February 15, 2010 13:26

117 posts(s)

 

The current leader in Europe’s strongest league is managed by the CPU.

For how much longer can Boulogne-sur-Mer keep it up…

Allez les ch’tis!

 

February 15, 2010 00:00

296 posts(s)

 

As it says in title.

 

February 14, 2010 18:32

104 posts(s)

 

Percebo o ponto de vista mas quem baixa de 10M para 1 M ?… O clube tem um limite minimo de venda de um jogador. A sugestao é o facto de ganhar turnos perante os adversários claro mas tendo negociado com o outro treinador um preço. Por exemplo esta um jogador a venda por 10 M eu dou 8 M e falta 1 turno…. depois de negociar com o treinador ele baixa para 9M e eu subo para 9M entretanto quem negociou pode sair prejudicado relativo a outros treinadores darem a oferta porque voltou a 3 turnos.

Em relaçao se vai haver mudanças com trocas como foi dito ja é bom.
Deveria se ver algumas mudanças relativo a perca de percentagem do clube, empates que fazem perder 4 por cento ???? Um empate nao é uma derrota ainda por cima quando a equipa joga melhor :P

 

February 14, 2010 16:24

287 posts(s)

 

Have you read my post from Aug 5, 2009 5:46am – Update from version 0.0.5 to 0.1.0 ?

 

February 14, 2010 15:58

4,347 posts(s)

Administator

 

O Cristiano disse exatamente o que eu ia dizer :)

 

February 14, 2010 15:56

4,347 posts(s)

Administator

 

Poder recusar propostas não me parece uma boa idéia, pode gerar problemas de trapaça. Ao invés disso podemos permitir excluir um máximo de X clubes que não poderiam fazer propostas, além da cláusula da liga.

Quanto a trocas, pretendemos desenvolver um sistema de trocas separadamente, portanto a exclusão de outros clubes não seria usada para esse propósito.

=====

In English:

The ability to refuse proposals does not sound like a good idea, it can lead to cheating. Instead, we can allow the exclusion of a maximum of X clubs which wouldn’t be able to make proposals, and the same league clause would be kept.

Regarding swaps, our intention is to develop a separate system for that, so the exclusion of clubs wouldn’t be used with this purpose.

 

February 14, 2010 13:42

387 posts(s)

 

My 2 cents to that topic. In a nutshell.

Player development / max skill level
- one reason the TL market is down: too easy to acquire (16-18yro) & develope 90+ players on your own
- still absolutely too many player with 90+ in main skills and secs

- suggested skill allocation at start: mainly 40 to 60, 60-70 rarely, 70+ very rare)
- according to that, a bigger difference between the countries or the teams

Big Club clause
- would be great for small (acquisation vs big teams) & big teams (“stealing”) – one of the ssim fun parts: find a 2 golden star 90+ midfielder in Andorra’s 2nd div

Economy
- major teams with success sould profit from reaching QF/SF/finals and winning trophies, not just by tickets. in RL CL winner earns ~25M Euro (throughout the tournament) by prize money only.
let’s assume this is 1/2 of yearly salaries a bigger team in RL has to pay, consequentially within Fast ticker a CL winner should earn ~13M prize money (~500k/week on salaries = 26M a year).
Teams should profit from success, not just from transfer business
Illustration – i won all titles in S34 in Fast ticker – My balance:
Earnings
Prize money: 0$
Tickets (75.000 seater): ~18M (for the tickets in league/cup) and ~5M (for CL/WC)
Sponsor and merch: ~600k/week = 30M
i guess “Sponsor and merch” is close to an average team in any league, it should be a wider range there, i mean Real Madrid probably earns much more than twice as Real Santander in RL, (just a guess ;-)
Spendings
Salaries: ~30M
Coaching(7)/Maintanance: ~ 16,5
.
So, despite transfers, a team that wins all national/international titles in a season, that pays more or less normal wages, that has some renomee (the succes in all history) just makes a profit of: 6,5M (18+5+30-30-16,5) a season -
WHAT’s THE ECONOMICAL BENEFIT OF SUCCESS?
.
I assume the difference to a team that wents 4th in league, reaches Semis in cup and QF in Europa League is marginal.
.
I would be interested in number of other teams